This game is INCREDIBLE for a 10 day gamejam production, very nice concept, great execution and the controls just feel good.
For me personally, it was a bit TOO fast-paced, after a while I barely knew what was going on and was pretty quickly in pray and spray mode. I would consider slowing the pace down a bit, while making the enemies tougher, but that's just my preference :)
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This game is INCREDIBLE for a 10 day gamejam production, very nice concept, great execution and the controls just feel good.
For me personally, it was a bit TOO fast-paced, after a while I barely knew what was going on and was pretty quickly in pray and spray mode. I would consider slowing the pace down a bit, while making the enemies tougher, but that's just my preference :)
yes
Exactly. If there was some kind of upgrade/experience component for the cards, this would be rest of my damned week.
Might still be...XD
Nice idea for post jam update, I might add some sort of meta progression, probably achievements which unlock more cards